Legends of the Soulbringer Online
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Guide › Skills

Stone Magic

Trained by casting stone.

Stone Damage Projectile

Discovered byReading the Tome of Stone Magic (Stone Shard now, Tremor at level 3, Boulder at 10). Sister Elowen in Brightwater's square sells it.
Trained byCasting stone spells.
Levels1 to 100
A starting skill ofEarthwarden

What each level is worth

Abilities

AbilityFrom levelCostsDoes
Stone Shard
A shard of rock flung at a foe.
1 12 mana, 2.5 s cooldown Damage Stone 11 (+2 a level)
Collapsed Possibility
Provos's form: fold the futures back into the stone. A little harm; for two seconds the foe can use none of its moves, and for four its blows go wide and its steps wander.
1 25 mana, 20 s cooldown Damage Stone 6 (+1 a level); Daze 0 for 2 s; Disorient 0 for 4 s
Earthen Grip
The Earthwarden's grip: the ground takes hold of the foe's feet -- rooted where it stands for two seconds (it can still fight; a boss cannot be held). Once every 14 seconds.
1 12 mana, 14 s cooldown Root 0 for 2 s
Tremor
The ground heaves under a foe: a little harm, and it is thrown down for a moment and a half.
3 15 mana, 9 s cooldown Damage Stone 5 (+1 a level); Knockdown 0 for 1.5 s
Boulder
Tear a boulder from the ground and hurl it: slow to raise, but it hits hard and throws the foe down for a moment.
10 20 mana, 12 s cooldown Damage Stone 16 (+3 a level); Knockdown 0 for 1 s
Stoneskin
The Earthwarden's skin: for eight seconds every blow on you lands a quarter lighter. A defensive buff: it takes the place of another you hold. Once every 25 seconds.
10 20 mana, 25 s cooldown Ward 25 for 8 s
Seeking Shards
Two heavy shards find the two closest foes, and each struck staggers for a moment. You need no target. A shard with nothing to find drops to the ground.
15 22 mana, 14 s cooldown Damage Stone 8 (+1.5 a level); Stun 0 for 0.8 s
Rockslide
Tear the ground loose in front of you: stone on every foe within six metres in a quarter circle, and they walk 30% slower for three seconds.
20 24 mana, 12 s cooldown Damage Stone 10 (+1.8 a level); Slow 30 for 3 s

Evolution branches

Each counts one way of using the skill; at its milestones you evolve, hold or sacrifice.

The Unmoved

counts stone spells cast
250Stone Skin: 12% less damage taken while you are below 60% health
1000Granite Stance: +7.5% less damage taken
3000Rockfall: 22.5% of what your guard stops is thrown back at the attacker (combines as Reflect)

The Grinding Stone

counts kills with stone spells
125Weight of Stone: +6% damage
600Crush the Fallen: +22.5% damage against a target below 40% health
1500Mountain's Weight: +15% damage (combines as Knockback)

Tremorsense

counts first shards with stone spells on a fresh target
250Longer Tremor: your slows, roots and the rest last 30% longer
1000Earth's Return: each finished job restores 18% of your mana
3000Quaking Ground: your slows, roots and the rest last 60% longer (combines as Stagger)

Grasping Earth

counts uses of Earthen Grip
250Firm Hold: your slows, roots and the rest last 22.5% longer
1000Patient Earth: each finished job restores 12% of your mana
3000Sunk to the Knee: your slows, roots and the rest last 37.5% longer (combines as Suppress)

Stone Hide

counts uses of Stoneskin
250Granite Hide: +3% less damage taken
1000Quarried Calm: +12% cheaper spells
3000Living Rock: 15% less damage taken while you are below 40% health (combines as Buff)

Sharper Shard

counts uses of Stone Shard
250Sharper Edge: +7.5% damage
1000Cheap Gravel: +12% cheaper spells
3000Crushing Shard: +22.5% damage against a target below 40% health (combines as Stagger)

Deeper Tremor

counts uses of Tremor
250Long Rumble: your slows, roots and the rest last 22.5% longer
1000Ground Gives Back: each finished job restores 12% of your mana
3000Quaking: your slows, roots and the rest last 37.5% longer (combines as Knockback)

Rolling Stone

counts uses of Boulder
250Longer Fall: your slows, roots and the rest last 22.5% longer
1000Heavier Stone: +7.5% damage
3000Avalanche: +22.5% damage against a target above 80% health (combines as Knockback)

Folded Futures

counts uses of Collapsed Possibility
250Fewer Futures: your slows, roots and the rest last 22.5% longer
1000What Was Not Spent: each finished job restores 12% of your mana
3000One Future Left: your slows, roots and the rest last 37.5% longer (combines as Suppress)

Heavy Stones

counts uses of Seeking Shards
250More Weight: +7.5% damage
1000Easy Lifting: 12% shorter cooldowns
3000Falling Stones: +15% damage (combines as Stun)

Loose Scree

counts uses of Rockslide
250Heavier Stones: +7.5% damage
1000Long Slide: +12% cheaper spells
3000Slide Master: +15% damage (combines as Area)

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