Farming
Trained by working a plot: planting seeds and harvesting the crops that grow from them. Till the soil with a hoe, plant, water with a can as it grows (each watering adds to the harvest), and cut it with a scythe when it is ripe.
Harvest Life
Discovered byThe first time you work a crop.
Trained byWork a crop; work a planting.
Levels1 to 100
What each level is worth
- faster planting and harvesting: 0.5 per level, up to 40
Evolution branches
Each counts one way of using the skill; at its milestones you evolve, hold or sacrifice.
Farm Hand
250Practised Hands: +7.5% faster gathering
1000Rhythm: +12% faster gathering
3000Tireless Rhythm: +18% faster gathering (combines as Life)
Bountiful Field
250Sharp Eye: 15% chance of one more from each harvest
1000Good Cut: 22.5% chance of one more from each harvest
3000Bountiful: 30% chance of one more from each harvest (combines as Life)
Seed Saver
250Second Wind: each finished job restores 12% of your stamina
1000Deep Breath: each finished job restores 18% of your stamina
3000Never Winded: each finished job restores 24% of your stamina (combines as Life)